The maps in G&G are quite large in scale, and as the battle progresses through the different base objectives, the scenery and action gets crazier and crazier. These garden bases will be defended and fortified by the plant team, but if the zombies manage to capture a base, they can use the newly captured graveyard as their base and the battle shifts to a new objective at a different location in the map. The setup is pretty simple – Zombies have a limited amount of time to try to capture the garden bases and turn them into graveyards. G&G is a bit of a mix between of Battlefield’s Rush and Conquest modes, intertwined with some tower defense elements similar to the original PvZ, supporting up to 24 players per session. Zombies Garden Warfare: The mode we’re showing off in this video is called Gardens & Graveyards. Tell us about it.īrian Lindley, Producer, Plants vs.
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Jeff Rubenstein, Xbox: You’ve revealed a new game mode in this developer diary. There’s also choice examples of how *not* to take on a Chomper I’ll be giving them some distance! Brian then stuck around to chat more about the new mode, how Garden Warfare stacks up to other shooters, and where the idea first came from. In this video, Plants vs Zombies Garden Warfare producer Brian Lindley offers up a first look at Gardens & Graveyards mode, including some scenic flythroughs of the Driftwood Shores map.