Thanks to a surfboard that lets you feather your falls, Funky’s jumps are much more forgiving than even the jumps possible with Diddy’s rocket or Dixie’s ponytail helicopter. With his wrap-around sunglasses, belt-fastened jorts, tank-top, and bandana, he’s the cool uncle who knows a lot about living, and a little about love. It lets you play as either Donkey Kong or the titular Funky Kong, the coolest of all the Kongs. You can’t cheese your way through any of the levels or battles, you just get a few extra chances to correct your mistakes. The precision jumps and timing are still there. A new entry on the Nintendo Switch would not only be an an excellent gift for lifelong fans, but would help introduce DK to a new generation of gamers.“The much more accessible Funky Mode is the biggest change to the Tropical Freeze formula, and it’s a welcome one because it makes things easier without feeling like a mode for babies.
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If Nintendo plans to release a new Donkey Kong game for the Switch, this would be the best year to do it.ĭonkey Kong is one of Nintendo's oldest franchises, and its return in the past few years has shown that the series still has a lot to offer. Then again, the company released a slew of games last year to celebrate the 35th anniversary of Super Mario Bros., so it really could go either way. It's hard to say if the company will celebrate, though Nintendo was oddly silent when The Legend of Zelda turned 35 this February. The actual anniversary of Donkey Kong's release is on July 9, so it's also possible that Nintendo will wait until then.
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Fans are already speculating that the gaming giant might use the event to reveal its plans for an upgraded Nintendo Switch, The Legend of Zelda: Breath of the Wild 2, and Metroid Prime 4, and it's possible that Donkey Kong could find himself on that list as well. If Nintendo plans to announce a new Donkey Kong game, there's a good chance it could do so at this year's virtual E3 conference.
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Donkey Kong Country Returns and Tropical Freeze only featured two of these companions, which may not bode well for their inclusion in future titles. Sadly, the feature has become less prominent in recent games. From Rambi the Rhino to Squitter the Spider, each animal companion represented a new set of puzzles to solve and abilities to master. Each entry in the SNES series introduced a handful of new creatures to ride or even transform into. Though the Kongs were fun to play, the true stars of Donkey Kong Country were its animal buddies. toyed with the idea of Donkey Kong being significantly larger than other characters, and it could be fun to see a few stages where he turns absolutely huge. He's meant to be the strongest of the Kongs, and gaining a few abilities that take advantage of that trait could help make him feel more unique. However, Nintendo should also consider giving Donkey Kong a bit of a rework so that he can feel as fun to play as his allies. This might be why Donkey Kong actually appears in fewer games than some of his allies, despite being the titular character of the series.Įach game in the series normally adds at least one new Kong to the roster of playable characters, making the gameplay feel fresh each time. The world he inhabits is incredibly compelling, but Donkey Kong doesn't have many special abilities other than being slightly stronger than everyone else. One of the challenges of making a Donkey Kong game is that the character himself has never been especially interesting to play.
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RELATED: Donkey Kong 64 Developer Cheat Code Discovered The lack of a 3D Donkey Kong game in the two decades since seems to indicate that Nintendo is more interested in returning to the series' roots. Many characters from Donkey Kong Country were nowhere to be seen, and each character came armed with their own weapon and instrument. Like Super Mario 64, it drastically changed the formula that Donkey Kong was known for. The title was the only 3D platformer in the series, and it was incredibly popular when it released in 1999. Of course, it's also possible that Nintendo might try to recapture the success of Donkey Kong 64. It created an experience unlike many of Nintendo's other platformers, most of which have transitioned to 3D. The 2.5D presentation served as a callback to the series' roots, adding in new mechanics that allowed players to move further away from the screen to explore other parts of the map. The success of Donkey Kong Country Returns and Tropical Freeze might lead Nintendo to sticking with a side-scrolling platformer for the next Donkey Kong game. The short-lived Donkey Kong series saw Donkey Kong and Diddy Kong climbing through trees to solve puzzles, and the Gamecube's Donkey Kong Jungle Beat was a rhythm game that came packaged with peripheral bongos. Though Donkey Kong is best known from the platformer series Donkey Kong Country, the franchise has gone in many different directions over the years.